Category: #rpg

  • Baldur’s Gate 3 PS5 Version Release Schedule Revealed – Digital Deluxe Edition Available for Preload on 8/31

    Larian Studios has announced the release schedule for the PS5 version of the role-playing game “Baldur’s Gate 3.” The standard edition will be available for preload on September 4th and released on September 6th. The Digital Deluxe Edition will be available for preload on August 31st, with early access starting on September 2nd.

    “Baldur’s Gate 3” is the latest installment in the classic role-playing game series “Baldur’s Gate,” which follows the rules of “Dungeons & Dragons” and was first introduced in 1998. Created using the all-new “Divinity 4.0” engine, the game offers unprecedented freedom, allowing players to explore, experiment, and interact in the vibrant world of the “Forgotten Realms,” a realm filled with characters, dangers, and deceit. From the cursed forests to the mystical caves of the shadowy realms, and even the vast city of Baldur’s Gate itself, the epic cinematic storytelling brings players closer to their characters than ever before, shaping every action and decision throughout the adventure.

    Online Multiplayer for up to Four Players

     You can unite your team to collectively engage enemies or split the group to pursue individual tasks and plans. Collaborate on crafting the perfect strategy… or introduce chaos when your friends least expect it. Interpersonal dynamics are complex, especially when there are parasites in your mind.

     

    Origin Characters

     Seven unique origin characters provide meticulously crafted experiences, each with distinct qualities, thoughts, and worldviews. Their stories intertwine with the overarching narrative, and your choices will determine outcomes such as redemption, salvation, dominance, or any of the multiple possibilities. Play as a native or recruit them to fight alongside you and appreciate their stories.

     

    Revamped Turn-based Combat

     Built on the 5th edition rules of “Dungeons & Dragons,” experience the initiative in team battles, and the advantages and disadvantages of different decisions in combat. We’ve introduced dice modifiers for battlefield perspective and expanded environmental interactivity, offering new, more flexible tactics and rewards that let you exhibit your strategies and foresight in battles. Three difficulty settings let you customize the challenge of combat. Activate dice bonuses to influence fights or play in the tactical mode for a truly hardcore experience.

     

    Unprecedented Breadth and Depth

     Built on 11 races (Human, Githyanki, Tiefling, Dwarf, Elf, Halfling, Drow, Half-Orc, Half-Elf, Gnome, Dragonborn), it adds 31 subraces and branches into 46 sub-classes from 12 base classes. In this meticulously crafted world, over 600 spells and actions offer near-infinite interactive freedom. Exploration is a reward in this world, and your agency dictates the journey. Our unique “Character Creator” provides unprecedented character depth, offering rich interaction options to ensure that no matter who you are, a unique character is tailored for you up to level 12. Over 174 hours of cinematic transitions ensure that every choice you make is followed through in your journey, making each gameplay experience a new cinematic adventure.

     

    Intricate and Profound Romantic Stories

     As the threat of war looms over Baldur’s Gate and the invasion of mind flayers is imminent, friendships – though not obligatory – will also join your journey. You’ll forge genuine and dynamic relationships with people you encounter along the way, and how they evolve depends on you. Each companion has their moral compass and reacts to the choices you make during the journey. What cost will you bear for your ideals? Will love guide your actions? The relationships established on the road to Baldur’s Gate serve as both moments of respite in your camp and weigh heavily on the decisions you make during the adventure.

     

    Highly Customized Livestream Experience

     When you hit “Start Streaming,” your broadcast won’t be disrupted by factors like nudity, profanity, or lack of appropriate attire. “Baldur’s Gate 3” offers three different levels of tailored streaming options. You can individually (or collectively) disable nudity and explicit content while enabling Twitch integration to directly interact with viewers, just as we showcased at the Hell’s Feast event! With these choices, no matter how you choose to play, “Baldur’s Gate 3” ensures your livestream goes smoothly.

     

    Game Information

    Game Title: Baldur’s Gate 3

    Game Genre: Role-Playing

    Platforms: PC (Steam / GoG) / PlayStation 5

    Release Dates: PC version on August 3, 2023

    PS5 Standard Edition on September 6, 2023 / Digital Deluxe Edition on September 2, 2023

    Languages: Traditional Chinese / Simplified Chinese / English, and 13 other languages

    Players: 1-4 players

    Age Rating: Restricted

    Developer: Larian Studios

    Publisher: Larian Studios

    Official Website: https://baldursgate3.game/

  • Kingdom Under Fire II

    Finally Kingdom Under Fire II has arrived in Open beta on Malaysia & Singapore Shores tomorrow! thanks to MMOGAsia.

    Oh yea its releasing tomorrow 3PM +8GMT unfortunately its only open to Malaysia & Singapore, other countries might need to VPN tunnel / Proxy into the game. So what’s this game all about? It is a mash up with RTS + RPG + MMO with excellent graphics detail and superb music score.

    Played the first RTS game, it was very starcraft feel yet with heavy fantasy themed based build around it, way before Warcraft 3 existed πŸ˜› ( was pretty an RTS era back those days) so jumping into KUF2 would be such an nostalgia feeling all over again.

    Overall its like a Dynasty Warriors + Total Wars immersion and we will be talking about KUF2 πŸ˜€ being said that its worth to check it out since it is Free 2 play game. And it is very tame on lower spec PC rigs. So see you guys on the battle field!

    Official Press Release

    MMOG.asia, a leading publisher of online games based in Malaysia, announced the online publishing of the free-to-play, RTS-MMO hybrid game Kingdom Under Fire II. With a unique and impressive gameplay, Kingdom Under Fire II will give a new gaming experience to Malaysian and Singapore gamers with the 1st English Version globally.

    β€œWe are proud to add Kingdom Under Fire II to our online portfolio and believe it has huge potential to become one of our most played games. Kingdom Under Fire II boasts incredibly rich graphics and a spectacular gameplay experience combines 3 elements of gameplay in one game. Action, Adventure (RPG) and Strategy or so called AMMORTS-RPG (Action Massively Multiplayer Online Real Time Strategy-Role Playing Game.” says William Chan, CEO of MMOG.asia.

    Kingdom Under Fire II requires a relatively low computer specification, suitable for middle-low computer specification. It runs well even with only Geforce 7600GT 256MB 128 bit. Blueside as the developer have put an uncompromising effort to make this possible in the purpose to satisfy all gamers so they will be able to play this cool game without a high-end computer.

    Sejung Kim, the CEO of Blueside Inc., said :

    β€œI am very happy to give you information about our first English service in Malaysia/Singapore. We are very happy to cooperate with MMOG.asia , premier and veteran Publisher in Malaysia and we all are very excited and also thrilled to show to Kingdom under fire2  for the first time to Malaysian/Singapore Gamers. We are also looking forward to meet our global fans in world-wide as soon as possible.”

  • Dark Souls II : Slay, Die, Repeat Reviewed

    Dark Souls II is one of the most brutal unforgiving ARPG of all time based from its predecessors, Dark Souls 1 and the father figure Demon Souls which was only available on PS3. Its been release for the PS3 & Xbox 360 on March 11 2014 and PC version on the 24 April 2014.

    Over the week, been hibernating at home (reason for not updating thy blog) was due to an itch for a hardcore ARPG dungeon slaying game. I did missed on the bandwagon of the initial released of the game on PC which was on the 24 April 2014. Didn’t compelled on actually playing Dark Souls 1 too since my PS3 pretty much kinda unofficially died and that really did put me off on getting it for the PC version because during that time my laptop is not that of an uber beast to run the game.

    I truly loved Demon Souls, it was so old school and yet hardcore at the same time. I kinda racked up like a solid 300 hours in that game on the PS3. I thinkso left off like 5 – 8  trophies before getting a plat for it.

    Alas this month, I’ve manage to snag if off STEAM and able to venture into the depths of stress and despair this time around. Story talks about us being a cursed undead and how we need to find some cure , via starting up at a main town called MAJU-LA (Advance la if in direct translation of manglish) and the story unfolds, about a King went into exile due to his evil evil wife queen in the land of Drangleic.

    As for the first impression, oh boy the graphics is amazing even on medium settings, blur motion effects , the foliage, lighting effects from the sun , spells and stormy weather is absolutely gorgeous.

    Players able to use an in game currency which is called Soul which is obtained by killing stuff  or using trapped souls collected from dead bodies or treasure chest all around Drangleic. Do note that this currency is also used in levelling up character stats and certain spells requires a small usage of soul as well.

    Death in the game is all seem to familiar like in the franchise line where you will drop all your Souls (currency) on the first death and turn your character into a hollow (undead). Players would need to track back to their death point and retrieve their souls and of course, mobs that been killed will be respawn. Adding to the tension, dying the second time trying to retrieve your previous souls will lead to the evaporation of that soul pool. Not to forget each death in hollow form will reduce your max health.

    In order to regain human form, one must attend in Co-Op and assist other players in defeating bosses or accomplishing in an orderly manner timed. using the white soap stones to let others to summon you to assist them. I always chuckle when I always as my friend to drop the soap during our co-op sessions.

    Most of the time, the game leaves me cringing on my mouse tightly due to the experience we tend to face more often on challenging map designs which may kill you soon enough before you know it. ahem.. The Gutter and the Majula’s Pit.

    Other times, is being over confident in progressing on a single zone while forgetting to rest at a bonfire tends to lead to bad consequences which fills me up into a raging fits which plays in my mind. (Lucky didn’t flip my computer table)

    Boss fights are beautifully crafted with dodging and precision timing avoiding what ever the boss is throwing towards your character. But after awhile it some boss fights will get kinda repetitive except a few exceptional like the pursuer, looking glass knight, ruin sentinels, royal rat authority, dark lurker and of course the final boss πŸ˜€ below is one of the many boss fights:-

    On thing that puts me off was , the game did went easy mode on me when I’ve obtain like 2+3 rings of life/soul protection which nullifies your death penalty whenever you die. Death was never a bother to me any more. Spells in this instalment feels less overpowered other than dark hexes which I felt imbalance for PVP due to its crazy DPS output on other players with low Dark defences.

    Plus side this franchise never disappoint in a wide arrays of arsenal for your disposal from knuckle weapons , bows to crossbows, many kind of swords,  hammers, staff, chimes, shields and ogling fancy armour sets to top on into the souls recipe of full win. oh ya not to forget *WHIPS* too……

    Story at times can be very weird and gets even weirder but hey its a Japanese game what else can be any weirder… but I really like the dungeon sensation whenever you enter to a new zone, trying to embrace what death lies ahead for you. Eerie feeling tends to happen from time to time at certain zones for instance when over heard some women voice singing at a far off your location at shrine of Amana.

    To add the intensity of your stress & despair enjoyment, other players may also invade your realm as a phantom just like in the old demon souls. So cautious play style is needed at all times. One new feature was doing the Rat Covenant (ingame guilding system) where you are some sort of a dungeon master which requires set up traps in the zone for some victim to be challenged by your dungeon. Chameleon + backstab at its best to freak out passer by players πŸ˜›

    All in all it still does retain the demon soul minus the white and black tendencies of the game where it affects the game world. PVP system has been kinda of a stepped down but in replacement with other covenants to cover it up. Not to forget the major huge huge world of Drangleic which tempts you to explore every inch of the area. Some scenery is just too plain breath taking like the epic dragon aerie or Drangleic castle zone.

    After completing the game, I’ve still had some unfinished business on getting on with the game on New Game + which raises the difficulty another notch and new spells and monsters to be discovered. My take on this game would be a 9/10 could be a perfect 10 if they would retain some of the best aspect of demon souls, but hey one can only dream and can’t complain for some changes at least.